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July 9, 2010

Easy Cash for Mages lvl 60 150g hour!! (World of warcraft)

Easy Cash for Mages (Level 60)

Location: Silithus.
Build: Preferably Frost.

Essence of Air Grinding
In the northwestern corner of Silithus, there are approximately 50-70 air elementals. They have a slim chance to drop Essence of Air (these baby's sell for 10-20g each on our server), but this slight probability is reduced if you're killing all 70 at once.

Let's get some dosh!
Start on the outskirt of the elemental spawn. Throw on Ice Barrier (it won't ever break, really) and gather one elemental by running into it. Cast Rank 1 Arcane Explosion and run to another elemental. For each mob that aggros you, cast Rank 1 Arcane Explosion once. This will make sure that they never de-aggro you and run back to their original spawn point. Repeat the process until every single air elemental is following you, or an amount that suits you.

Followed by:
Next, Frost Nova followed by Cone of Cold, then spam Arcane Explosion until they all die. They're a pain to loot sometimes since they're all clustered together, but by maneuvering your screen cam around, you can easily loot every single mob. Each pull takes next to no time to re spawn and you can repeat this again and again.

To conclude:
On average, we gathered about 15 Essences using this method, in roughly 50 minutes. That's 150g per. hour at least.
We recommend you have decent gear when attempting this as if you are fresh into level 60; you may experience difficulties.

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July 8, 2010

General Free Buffs (Darkmoon & Un'Goro & Libram Details) (Warcraft)

Darkmoon Faire

There is a gnoll npc in the Darkmoon Faire who gives out 'fortunes' after you answer 2 of his questions. These fortunes are in fact 2 hour buffs - and there are 9 of them to choose from if you answer questions with the right answers. After quite a bit of investigating here are the combinations:

Qu1 Answer — Qu2 Answer — Buff
1—————— 1—————— +10% Damage
1—————— 2—————— +10% to all resistances
1—————— 3—————— +10% armour
2—————— 1—————— +10% spirit
2—————— 2—————— +10% intellect
2—————— 3—————— +10% to all resistances
3—————— 1—————— +10% stamina
3—————— 2—————— +10% strength
3—————— 3—————— +10% agility
4—————— 1—————— +10% intellect
4—————— 2—————— +10% spirit
4—————— 3—————— +10% armour

(this information was stolen from the official boards)
————————————————————————————————————————-

Un'Goro Crystals

Pre-req Quest: Crstals of Power
http://wow.allakhazam.com/db/quest.html?wquest=4284

Objective:
Collect 7 Power Crystals of each color: red, blue, yellow, and green. Bring them to J.D. Collie at Marshal's Refuge (middle of the north wall).

The crystals are a very common spawn in Un'Goro Crater especially round the edges and round trees.

Follow On Quests from J.D. Collie:
The Northern Pylon
The Eastern Pylon
The Western Pylon

Go to the pylons and click on them to read.
The Eastern Pylon 77,50
The Northern Pylon 56,12
The Western Pylon 23,59

Then go back to J.D. Collie, do the follow on quest Making Sense Of It (just keep talking to him) and he will give you an instruction book telling what crystal combinations to use in which pylons for what buffs.

Collect the coloured crystals - go to the correct pylon and you'll get 6 crystal items that give you buffs.

Northern Pylon

Crystal Charge (10 yellow + 10 red)
Use: Inflicts 383 to 517 fire damage to targets in a 3
yard radius.
Cooldown: 1 min

Crystal Restore (10 yellow + 10 green)
Use: Heals the target of 670 damage over 15 seconds.
Cooldown: 3 mins

Eastern Pylon

Crystal Force (10 blue + 10 green)
Use: Increases the target's Spirit by 30 for 30 minutes.
Cooldown: 10 mins

Crystal Spire (10 blue + 10 yellow)
Use: A crystal shield surrounds the friendly target,
doing 12 damage to anyone who hits her. Lasts 10
minutes.
Cooldown: 5 mins

Western Pylon

Crystal Ward (10 red + 10 green)
Use: Increases the target's Armor by 200 for 30 minutes.
Cooldown: 10 mins

Crystal Yield (10 red + 10 blue)
Use: Decreases an enemy target's Armor by -200 for 2
minutes.
Cooldown: 3 mins

(Unlike the Darkmoon data above this data was collated by me).
————————————————————————————————————————-

Libram of XXXXXXXXXXX

The crystals above are also used in some of the Libram enchants…..

These Librams give you an enchantment to two slots that are not normally enchantable… Head & Legs.
As per usual these enchantments don't stack with other things like armour kits on legs.
Below is a list of the extra quest items you need but please be prepared to loose 30G as well.

Libram of Voracity
Hand in: Mathredis Firestar - Burning Steppes
Reward: +8 str/agi/sta/int/spi (only 1 stat of the 5)
1 Black Diamond
4 Crystal Force (10 green & 10 blue crystals at East Pylon in Un'Goro Crater)
4 Whipping Root Tuber (Felwood quests - read notes at http://thottbot.com/?i=2948 )

Libram of Resilience
Hand in: Mathredis Firestar - Burning Steppes
Reward: +20 fire resistance
1 Black Diamond
4 Crystal Spire (10 blue & 10 yellow crystals at East Pylon in Un'Goro Crater)
1 Burning Essence (Drop - http://wow.allakhazam.com/db/item.html?witem=11751 )

Libram of Constitution
Hand in: Mathredis Firestar - Burning Steppes
Reward: +100 hp
1 Black Diamond
1 Lung Juice Cocktail (Blasted Lands quests - http://wow.allakhazam.com/db/item.html?witem=8411 )
1 Night Dragon's Breath (Felwood quests - read notes at http://thottbot.com/?i=2948 )

Libram of Rumination
Hand in: Mathredis Firestar - Burning Steppes
Reward: +150 mana
1 Black Diamond
1 Black Blood of the Tormented (Drop - http://wow.allakhazam.com/db/item.html?witem=11752 )
1 Gizzard Gum (Blasted Lands quests - http://wow.allakhazam.com/db/item.html?witem=8424 )

Libram of Tenacity
Hand in: Mathredis Firestar - Burning Steppes
Reward: +125 armour
1 Black Diamond
4 Crystal Ward (10 red & 10 green crystals at West Pylon in Un'Goro Crater)
1 Eye of Kajal (Drop - http://wow.allakhazam.com/db/item.html?witem=11753 )

Libram of Focus
Hand in: Lorekeeper Lydros - Dire Maul
Reward: +8 healing and damage from spells
1 Pristine Black Diamond
4 Large Brilliant Shards
2 Skin of Shadow (Drop - http://thottbot.com/?i=21577 )

Libram of Protection
Hand in: Lorekeeper Lydros - Dire Maul
Reward: +1% to dodge
1 Pristine Black Diamond
2 Large Brilliant Shards
1 Frayed Abomination Stitching (Drop in Strath and anyone who's done a Baron run will know about these)

Libram of Rapidity
Hand in: Lorekeeper Lydros - Dire Maul
Reward: +1% haste to attacks (ranged/melee)
1 Pristine Black Diamond
2 Large Brilliant Shards
2 Blood of Heroes (ground spawn in WPL/EPL, spawns 1-2 60 elite ghosts)

From a quick glance it looks to me that the Dire Maul quests just aren't worth it, not unless you know where to farm Pristine Black Diamonds (and if you do know… SHARE THE INFO DAMMIT )

To get the plants for Voracity & Constitution:
A: http://thottbot.com/?q=1240
H: http://thottbot.com/?q=1087
Basically kill a lot of trees in the cave at Felwood 56,17
You get given a lantern to help with the second part.

The quests are called "Salve via XXXXXXXXXX"
A: http://thottbot.com/?s=Arathandris+Silversky
H: http://thottbot.com/?s=Maybess+Riverbreeze
There are different ways to get the hand in items for the second part… I chose hunting to make life easy and just farmed the Deadwood guys in the bottom SW corner of Felwood (also good for Timbermaw rep).

Then you have to find the plant and use 3 salve on it… then just pick up the item from the now uncorrupted plant (I got 9 Whipping Root Tubers than 8 tubers from the plant in the Jadefire Felsworn / Satyr camp west of the Emerald Sanctuary).

(the above Libram information was all collated by me from sketchy resources)
(ps no I'm not back writing guides for MPS.. this is just something I've already done elsewhere and thought you'd like it )

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The Recently Deceased Part 4 (Warcraft)

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July 5, 2010

Get Past Battleground Fences Before It Starts (Wow)

A little fun with model editing.
USE AT YOUR OWN RISK

* 1. Launch MyWacraftStudio.

* 2. Open Patch.mpq.

* 3. Navigate to world/wmo/PVP/fence.

* 4. Extract these to your desktop.
The correct directory structure should be like this: world/wmo/PVP/fence . If you have to, you can create it yourself.

* 5. Open wmo.mpq . Find a small .wmo file and extract it to the same folder as above. Once you have extracted it, you need to rename it as follows:

alliance fence - ArathiallianceFence.wmo

horde fence - ArathihordeFence.wmo

The files with 000 in them, delete!

* 7. You should now have something like this: world/wmo/PVP/fence and 2 files in that directory. Now, just move the whole World directory to your World of Warcraft/data folder.

* 8. Log on and enjoy.

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July 4, 2010

Defeat Lord Kazzak Easily Outdoor Raid Boss (Warcraft)

When you first enter the instance, enter through the right door (not the left). This throws you in the center of
the courtyard clear of most mobs. This first spot where you enter is where you are going to pull to.

Big tree mobs will be patrolling by. They hit very very hard. You want to pull them to the corner as they
knock you back — better to hit the wall than pull another big guy. You need to take out 2-3 big guys. Don't
bother trying to clear them all.. the repop pretty regular

After clearing a hole to run across, run to the center of the courtyard, being careful to not pull any of the
mobs there or be close enough to pool the big tree patrols. If you are brave, you can clear none of the pats
and just run straight to the center.

Now you are in the middle of the courtyard, near the pylon with the elementals. These pylons are the
objective of the instance… clear the elementals and the 5 pylons power down, releasing the forcefield
around Immol'thar.

The elementals can be pulled 2-3 at a time to clear all around the pylon. Warlock can banish one as
necessary. As these guys die, they steal whatever mana you have and inflict damage… be careful! They
also get very cast happy the more health they lose. They must be killed as quickly as possible.

Now continue running across the courtyard to far right. This will lead you down a narrow walkway and open
to a room of undead on your right. Your goal is to get up the stairs. Kill the farthest right ghost mob, hitting
the female ghost first. She inflicts the most dmg via a 'bone' something or other aura… it is a melee hardhitting aura. Cloth/Leather wearers should try to stay back from these ghosts as they inflict crazy dmg.

This next part is up to you. You can keep clearing the first floor and clear the caster bosses (Magister
Kalendris and Tsu'zee) for drops. I don't have much experience with these two, so I won't offer up any
advice. I recall them hitting casters pretty hard for 900hp or so.

If you don't clear the bottom floor, clear the right-most mob of 3 and sneak past the one ghost by the stairs.
Proceed upstairs and you want to head left. You will find a couple casters standing there… nothing special
and pretty easy to clear. Continue clearing/running along the left wall towards the pylon (2nd one). Clear the
elementals as before, deactivating the pylon. Now you see a bunch of skeletons. Have the tank aggro and
AoE away.

Now go right down the bridge/walkway to the quest giver, Shen'dralar Ancient. He gives you 'Madness
Within', the quest for killing Immol, the Prince and the deactivating pylons. Continue past him to the next
pylon (#3), clear as necessary until it deactivates.

You should now see the next boss, Illyanna Ravenoak just past the pylon, patrolling. She hits very hard via
ranged hunter attacks. The bear swipes for 500-800dmg per swing. Sleep/Polymorph/(??Fear??) the bear
as necessary while you take her out. She has far range and hits hard… casters be careful of aggro or you
will die.

Now run back the way you came to downstairs out by the first courtyard. In the middle (same side as the
ghosts) is a downward slope to Tendris Warpwood. He is fairly easy… just slightly harder than the big trees
in the beginning.

Go past him and enter the door just to your right using your Crescent Key. Watch for invis ghost mobs down
this hall. Proceed until you see the arcane/storm elementals. I recommend clearing one mob but it is up to
you. They hit very very hard. Warlock should curse of doom/banish the big guy… his arcane storm cast will
wipe your group in just a few seconds. Kill the little guys first (9K hp or so). Then solo big guy.

If you decide to not clear one group, have hunter give you aspect of pack. Run left along the wall until you
come to the 4th pylon. Just before the pylon is a stone pillar by the wall… anywhere between this pillar and
the pylon/elementals is your safe zone. You are now clear of all storm elementals. Clear the pylon as before.

Now run back the way you came to the hallway. When it is clear, continue running right to the second
hallway. You are safe for a while. Proceed along through the library. Talk to whoever you like. Quest
endings for the Warlock/Druid/etc books are here… all the quests say 'Return to the rightful owner' and give
you a nice trinket. They are random DM drop quests. You will also find a NPC to repair/sell items. The prince
is in here, but currently neutral. He turns nasty after you clear the last pylon and kill Immol'thar.

Run back to where the arcane/storm elementals are. Now you want to keep running right along the wall to
the next pylon. Stay between the pillar and pylon, pulling the elementals til you clear the last and 5th pylon.
Now the shield around Immol'thar drops. Run through the pylon to the center of the area, watching for the
pasing patrols running from your right to left. Don't worry about aggroing Immol as you have plenty of room in the arena.

Immol is very very tough. He has approx 35K hp or so and hits very very hard for 500-800hp. Casters be
very wary of aggro, cause you don't want him hitting you. Every few seconds a eyeball will drop. These
eyeballs focus on you and throw you up in the air, taking damage when you smack the ground hard. One
person in group should be dedicated to killing these eyeballs (900hp or so). As you are fighting him and
people in your group die, it is imperative to keep moving around. The eyes are less likely to focus on you. A
few times I have been the last one standing… Immol had 10K of hp and about 5 eyeballs chasing me. I just
kept running in a big circle and casting away at him til he dropped… this strategy will by you an extra 20-30
secs before you die. He will hit you but you can use potions, to keep blasting him

Now run back to the Prince in the library, clearing as necessary. Main tank should stand in the corner with
the other players grouped close by. The tank gets knocked back into the wall, and with the other players
closeby he should be able to regain aggro fairly easily.

NOTE: If you are a warlock getting your epic mount, do the following after killing Immol'thar. Read all of this
information before starting…

You need approx 14-16 soul shards. The 3 floating items that are part of the ceremony offer up different
buffs. You must use your Lodestone to reactivate them when they are clickable (right click when you see the
widget/gear). Have other party members help you keep an eye out saying 'candle', 'bell', 'clock' to let you
know when they go out.

During the ceremony, all party members must stay within the circle to be benefited by the circle buffs.

J'eevee's Jar starts the ceremony. You should have a imp demon out at this point. This lets everyone in your
group start out with extra stamina. You will start seeing a bunch of demon imps running to the center. They
hit you for 1hp or so… not a big deal. This keeps happening with the occasional doomguard entering. At
some point you want to ditch the imp and enslave one of the doomguards. Always kill doomguards first as
the imps hit for little to no damage. The ceremony continues for 5 mins or so (seems like forever) and
climaxes with about 4 doomguards at once. If you have a doomguard enslaved, release him and he will
disappear (no need to kill).

Everyone in the group should enjoy the trippy blue colors whirling around you AND rest up. No need to
hurry… rest completely and take your time. Now you want to summon the Lord and the dreadsteed using
your Xorothian Glyphs. After some time of fighting the DreadSteed, a Dreadlord spawns. Continue killing the
Steed and then finish the Dreadlord. You only need to kill the steed to complete your quest. If you think you
might die, run over and talk to the steed's spirit to get your new horsey. If you wipe before doing so, ghost
run it back and talk to the horse spirit for quest completion

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June 30, 2010

Twinking Guide for Warlocks (Warcraft)

Best Race: Gnome, Undead
GEAR
Head: Lucky Fishing Hat (+100hp/+8healing and spell dmg)
Neck: Thick Bronze Necklace
Shoulders: Talbar Mantle
Back: WSG Cloak(+70 armor)/Firebane Cloak (+70armor)
Chest: Tree Bark Jacket (+100hp/+4allstats)
Wrist: Scouting Bracers of the Eagle (+9stam)/Greenweave Bracers of Shadow Wrath (+9stam)
Hands: Magefist Gloves (+20shadow dmg)
Waist: Keler s Girlde
Legs: Darkweave Breeches (+100hp/+8healing or spell dmg)
Feet: Sanguine Sandals (Minor Speed Increase)/Greenweave Sandals of Shadow Wrath (Minor Speed Increase)/ Nat Pagle's Extreme Anglin' Boots (Boar's Speed)
Ring #1:Advisor's Ring/Lorekeeper's Ring/ Blood Ring
Ring #2: Seal of Wrynn/Seal of Sylvanas
Trinket #1: Insignia of the alliance/Insignia of the horde/Minor Recombobulator
Trinket #2: Arena Grand Master/Minor Recombobulator
Main Hand: Witching Stave (+30 spell dmg)

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June 25, 2010

How to get exhaled with Argent Dawn (Wow)

After spending hours of harvesting reputation to get to Exalted I thought I would share my experiences and what I consider the best way to get to exalted. The first thing I will recommend is never turning in Scourgestones or use Argent Dawn Valor Tokens until you are more than 50% through Revered. The best way to get reputation is at follows:

Neutral through to Friendly (50%)
Kill any undead mob within the WPL and EPL area.

Friendly (50%) through to Honoured (50%)
Kill any elite undead mob in WPL, EPL or in the instances.

Honoured (50%) through to Revered (50%)
Kill undead bosses.

Revered (50%) to Exalted
Turn in Sourgestones, cleanse the cauldron and Healthy Scales.


EXPLANATION OF HOW

Cleansing the Cauldron
To cleanse the cauldron you have to have completed all parts of the 'Target:' quests given out by High Priestess MacDonnell in Chillwind Camp.
Using your Vitreous Focuser collect Ectoplasmic Resonators off the corpses of the undead around 'Gahrron's Withering Cauldron'. The reason why you cleanse 'Gahrron's Cauldron' over and over again is because it has a higher reputation reward. You will also be collecting scourgestones but please keep these till you are pasted 1/2 through Revered with the Dawn. Once you collect 4x Ectoplasmic Resonators, 4x Runecloth go to Alchemist Arbingto in Chillwind Camp and buy 1x Arcane Quickener. Then go back to the cauldron and use it. Doing this will give the player 25 (27-28 if Human) reputation points with the Argent Dawn. I would collect around 80x Ectoplasmic Resonators at a time and cleanse the cauldron twenty times. This quest can be done over and over again. However the 'Arcane Quickeners' cost money, 45 silver. The runecloth is picked up off the corpses of the undead mobs, and you usually have more than you need.

Using only the Cauldron quest to gain reputation from Revered (50%) to Exalted you will need all of the following:

1680x Ectoplasmic Resonators
1680x Runecloth
420x Arcane Quickener (Total cost: 189 gold (PvP Rank 3: 168 gold))


Scourgestones
Most undead mobs in WPL, EPL and the instances drop Scourge Stones of some kind. Collect these stones and put them in your bank. They will stack to 250 so you shouldn't run out of space. As the reputation gains become harder after you get passed 50% in Revered I would keep them to use then. You will get 25 (27-28 if Human) points of reputation for each turn in of 20x Minion's Scourgestones, 10x Invader's Scourgestones, and 1x Corruptor's Scourgestones. However, the Argent Dawn quests at Revered and Exalted require some tokens (Revered: 10, Exalted: 25) so you will have to spend some for those quests. Once you turn in the stones you might as well use the tokens to gain addition reputation.

Amounts of ScourgeStones needed to get to Exalted from Revered (50%):

Minion's Scourgestones: 4200*
Invader's Scourgestones: 2100*
Corruptor's Scourgestones: 210*

*These figures include spending the Valour Token reward from turning in the stones.


Healthy Dragon Scales
This quest is from picking up Healthy Dragon Scales from within Scholomance off of Plagued Hatchlings and returning them to Betina Bigglezink at Lighthopes Chappel in EPL. Each scale is a quest itself, start the quest and then talk to Betina Bigglezink. You can carry as many of these scales as you can. The drop rate of these scales is low as the prereg quest is Plagued Hatchlings and that isn't done by many people. Each scale gives the player 50 (55 for Humans) reputation points with the Argent Dawn.

Total number of scales needed from Revered (50%) to Exalted: 210

Since the 1.11 patch there are more options for getting to exalted.

Turning in the repeatable quests for the different collectiable items:

For insignia of the crusade turn-ins:
crypt fiend parts
bone fragments

For insignia of the dawn turn-ins:
savage frond
cores of elements
dark iron scraps

gets you 10 rep with AD each turn-in of 30.

At Revered, turning in 7 each of the insignias of the dawn and crusade
will get you one of the superior armaments of the dawn (I would take the 18 slot bag) You also get 100 ad rep. for first turn in.
So, not only do you get an 18 slot bag, but you get 380 ad rep total with it.

You can repeat this 6 times for each of the unique items, for a total AD rep
of 2280

The epic line takes 45 insignias of each to turn in for an item. If you turn in all 6 of those, you get 5400 AD rep.

So, for 9360 bone/crypt items (and 9360 of the others), you can get 7680 AD rep, a nice bag, and some shardable stuff.

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Stonescale Eel + Fish Bot = GOLD (Wow)

1. Basics
————————–
Who?: You and the Buyer
What?: Fishing stonescale eel for money
When?: Real time, or even while your sleeping.
Where?: Azshara, Tanaris, or Feralas (Feralas is only for emergancy =p)
Why?: FOR MONEY!

2. What do I need?
—————————
i. It's required that you have a HIGH level of fishing, probably 225 or above. Having a high fishing level helps you fish faster, and more efficiently.
ii. A fishing pole would also help, Im using a "Big Iron Fishing Pole" (http://www.thottbot.com/?i=2950). This is VERY handy, but is a rare find.
iii. A safe spot to fish, also hidden. This helps when your either on a PVP server, or if you just flat out don't want to be seen when using the Fishing Bot.
iv. And the fishing bot, which can be found under (on the left) - Quick-Strat Forums < Hot Strategies < wow Stratagies < Quiet Knight's Fishbot.

3. How much do they sell for?
—————————-
i. For a stack, I can usually get 8-10g. A stack consists of 20 Stonescale eel, and per-night I was coming up with 3-5 stacks.

4. Why do they sell for so much??
—————————–
i. The reason these Stonescale Eel sell for so much money, is because they make REALLY nice potions. These potions are called "Greater Stoneshield Potion". These raise a person's armor by 2000 for 2 minutes. That's like holding a shield for 2 minutes with the use of a potion. (http://www.thottbot.com/?i=23418) - These sell for 3g EACH on my server … (Cenarius, maybe because we're so gready )

5. Easy things to make money even faster.
—————————–
i. Try to sell them through the "Trade" channle of your City/Zone. And tell them to "PST" to make that money on-site.
ii. Try to sell the fish for less then the AH, and TELL your buyer this, he/she will be persuaded even more towards your offer because of time and money saving.
iii. Sell at peak-hour times on your server, this should probably be 5-7 O'clock PM. This should be because people are getting back from work, and it's before dinner.

I hope that this doesn't spoil my chance for making ALOT of money =p, but I want the game to be "equal" ; ) - and every1 should have the same opprotunity.

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June 24, 2010

1-300 Cooking (World of warcraft)

You must be level 35+ too reach 225-300 cooking.

*This was not a C/P and I wish you would C/P it to another site.
* The Meat and Supplies May or May not All be used.

Items u will need:
4 Stacks of Raw Slitheskin Mackerel
4 stacks of Raw LongJaw Mud Snapper
3 Stacks of Raw Bristle Cat Fish
1 Expert Cook Book
6 Stacks of Tangy Clam Meat
60 Hot Spices
2 stacks of Raw mithril head trout
6 stacks of White spider meat
4 stacks of Raw Spotted Yellowtail
2 stacks of Darkclaw Lobster
40 Refreshing Spring Water

(Quest Items)
You get the quest in Gadgetzan(Tanaris)
12 Giant Eggs
20 Alterac Swiss
10 Zesty Clam Meat

Have a question on Where do get the Recipes? Well here it is.

Slithesskin Mackeral
Slithessskin Mackeral Thotbot
LongJaw Mud Snapper
Longjaw Thotbot
Bristle Whisker Cat Fish
Hristle Whisker Cat Fish Thotbot
Expert CookBook
Expert CookBook Thotbot
Mithril Head Trout
Mithril Head Trout Thotbot
Spotted Yellow Tail
Spotted Yellow Tail Thotbot
DarkClaw Lobster
DarkClaw Lobster Thotbot

How to Cook IT

1. Cook all the Raw Slithskin Marckeral
2. Cook all the Raw Longjaw Mud Snapper
3. Cook the Raw Bristle Whisker Cat Fish tell lvl 130 Cooking
4. Use the Expert Cookbook and talk to the Cooking Trainer.
5. Make the Goblin Deviled Clams Tell lvl 175
6. Cook the Raw Mithril Head trout tell lvl 200
7. Talk To Trainer
8. Cook the Spider Sausage tell lvl 225 Cooking.
9. Now Head to Gadgetzan with your
12 Giant Eggs
20 Alterac Swiss
10 Zesty Clam Meat
and get the Quest From The guy in front of the Inn. Give him the stuff.
10. Cook the Raw Spotted Yellow Tail. Stop at 275 cooking
11. Last step- Cook the DarkClaw Lobster.
Congrats lvl 300 Cooking

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June 22, 2010

Major Factions Rewards (World of warcraft)

Timbermaw Hold - has rewards for enchanting / tailor / leatherworker / blacksmith / alchemy
http://www.worldofwarcraft.com/info/basics/factions/timbermaw/rewards.html

Grinding faction with the Timbermaw is one of the more time consuming factions to gain. There are two zones with two or three area's to kill mobs for faction.

The first zone is Felwood (http://www.thottbot.com/?z=67). Here you will kill Deadwood Avengers, Den Watchers, Gardeners, Shaman, Pathfinders, and Warriors. Each kill is worth 5 rep. One of the first quest you want to gain is "Deadwood of the North". This quest will require you to kill X number of Deadwood mobs. Once you have completed the quest you then get a repeatable quest to turn in 5 Deadwood Headdress Feathers. Each turn in is worth 50 rep if my memory serves me correct. Also, while killing the deadwood creatures you will come upon a unique item called "Deadwood Ritual Totem". Once you are neutral with the Timbermaw You can turn in the totem for even more rep.

The other location to gain Timbermaw rep is in Winterspring (http://www.thottbot.com/?z=71). Here you will kill Winterfall Totemics, Pathfinders, Den Watchers, Shaman, Ursas, Runners, and the High Chief Winterfall. The High Chief is worth 25 rep and the other mobs 5 rep. Like in Felwood you can get a quest called "Winterfall Activity" to kill X number of Winterfalls for rep. Once you have done that quest you can do the repeatable quest to turn in Winterfall Spirit Beads. Also, just like in Felwood a unique item drops that starts a quest called Winterfall Ritual Totem. Once you are neutral with the Timbermaw you can turn in the totem for even more rep.

Cenarion Circle - has rewards for enchanting / leatherworker
http://www.worldofwarcraft.com/info/basics/factions/cenarion/

I have just started working on my Cenarion Circle faction. As such this may not be a complete guide. One of the first quest that you can gain to earn faction is called "True Believers" and "Secret Communications". You kill humanoids called Twilight Avengers, GeoLords, Stonecallers, etc. to find Encrypted Twilight Texts. You can continue to turn in 10 pages for faction. Each Twilight you kill also gives you 1 rep point. Once you have reached friendly with Cenarion Circle you can continue on to another quest. Here you collect a Twilight Cultist set (Robe, Cowl, Mantle) in order to gain access to a lesser summon stone I think it is. Useing the stone brings forth a level 58-60 elite. Killing the elite drops another item that you collect. Sorry, only done it once so far and can't remember the name. Collect three of these to get a token or something that is then used to move up to bigger and better summoned mobs. At the highest tier you can summon a god which is a 40 man raid boss mob.

Thorium Brotherhood - has rewards for Enchanting / Blacksmith / Leatherworking / Tailoring / Alchemy
http://www.worldofwarcraft.com/info/basics/factions/thorium/vendor.html

Be prepared to do alot of farming or spend some $$ to gain Thorium Brotherhood faction. There are a number of quest in Searing Gorge (http://www.thottbot.com/?z=55) to get you started. Once you have done all the starter quest you can then work on a repeatable quest to get your rep up to friendly. The quest is called "Restoring Fiery Flux Supplies" and will either use iron, heavy leather, or kingsblood. You will also need to collect Incendosaur Scales to add with the iron, heavy leather, or kingsblood when turning in the quest. Once you hit friendly status with the Brotherhood you need to start collecting Dark Iron Residue. There are three ways to collect residue. The easy way is to just buy residue from the AH. The other two ways is to mine
dark iron nodes that spawn randomly or to loot residue from the npc's in the BRD instance.

Argent Dawn - has rewards for everyone
http://www.worldofwarcraft.com/info/basics/factions/argent/vendor.html

Argent Dawn rep is one of the easier factions to gain. To start there are numerous quest for both the horde and alliance to perform. Once those are done you can continue to kill the undead in Western and Eastern Plaguelands, and the instances in those zones for "tokens" to turn in for rep.

Major City Faction
There are three main ways to "farm" a major city faction outside of your normal every day quest currently. First way is to turn in runecloth to gain rep with a specific city. The second way is to turn in supplies for the AQ war effort and then turn in the tokens for rep. The last way is to farm rep in AV. Each time you turn in a body part, mine supply, etc. in AV you not only get the AV rep but also +10 or more rep with a major city. So you can easily gain access to a cross-racial mount.

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