<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	>

<channel>
	<title>Warcraft Leveling Guides</title>
	<link>http://www.worldofwarcraftlevelingguide.biz</link>
	<description>Top Warcraft Guides - WoW Leveling Guides</description>
	<pubDate>Fri, 23 Jul 2010 07:45:13 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
	
		<copyright>&#xA9; admin</copyright>
		<itunes:author>admin</itunes:author>
		<itunes:summary>Just another WordPress weblog</itunes:summary>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		
		<item>
		<title>WoW Guide: Horde Red Defias Mask Guide  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/23/wow-guide-horde-red-defias-mask-guide-warcraft/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/23/wow-guide-horde-red-defias-mask-guide-warcraft/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 07:45:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/23/wow-guide-horde-red-defias-mask-guide-warcraft/</guid>
		<description><![CDATA[The red Dafias mask is a rouge only headgear, its red bandana that covers your  characters nose and mouth like you would see on a bandit or something. (...)]]></description>
			<content:encoded><![CDATA[<p>The red Dafias mask is a rouge only headgear, its red bandana that covers your  characters nose and mouth like you would see on a bandit or something. <br /><IMG  alt='IPB Image'  src='http://i108.photobucket.com/albums/n30/nobodie_/WoWScrnShot_092406_210510.jpg'  border=0> <br /><IMG alt='IPB Image'  src='http://i108.photobucket.com/albums/n30/nobodie_/WoWScrnShot_092406_210447.jpg'  border=0> <br />If you want one you will need to kill the Dafias in Westfall.  Westfall is <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=2' target="_blank">alliance</a> territoy and is a bit tricky to get to as a low level <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=4' target="_blank">horde</a>  (you should be at least level 15). <br /><br />To get there take a zeplin from  Undercity or Orgrimmar to Grom&#039;gol Base Camp. <br /><br />Then swim north up the  coast of Straglethorn Vale, keep far away from land to avoid pulling agg.  <br /><IMG alt='IPB Image'  src='http://i108.photobucket.com/albums/n30/nobodie_/WoWScrnShot_092406_170951.jpg'  border=0> <br /><br />Once in Westfall get on land (off the beach) and stealth your  way further north. Just north of <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a> Coast Quarry on the beach cliff there is a  shed and a windmill surrounded by some level 12 - 13 Defias, its an out of the  way place so you shouldnt see alot of <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=2' target="_blank">alliance</a> there. Just keep killing them it  might take awhile for a mask to drop (about half an hour to an hour). <br /><IMG  alt='IPB Image'  src='http://i108.photobucket.com/albums/n30/nobodie_/WoWScrnShot_092406_171255.jpg'  border=0> <br /><br />Once you&#039;ve got it just hearthstone back to town.  <br /><br />Doing this in the morning will help reduce your chances of running into  <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=2' target="_blank">alliance</a> (people tend to stop playing and go to sleep around that time of day).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/23/wow-guide-horde-red-defias-mask-guide-warcraft/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Gold Making Guide using Gathering  (Wow)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/22/gold-making-guide-using-gathering-wow-2/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/22/gold-making-guide-using-gathering-wow-2/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 11:30:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/22/gold-making-guide-using-gathering-wow-2/</guid>
		<description><![CDATA[This is a pretty sweet gold guide, but everyone knows not to craft early, this  is just a little more detailed.In this game there are serveral ways to make  money, I would like to introduce a few of them in this guide.Step 1 -  Change from Crafter to GathererChange your tradeskill into two  gathering skills if you see that your tradeskill doesn&#039;t bring much profit, in  facttradeskills mostly bring very few profit because there is just too many  high level crafters with the time progressing.Leveling tradeskills or  gathering skills in this game is really not hard, at high level it requires  maybe 2-3 days of work to max a skill. (...)]]></description>
			<content:encoded><![CDATA[<p>This is a pretty sweet <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a> guide, but everyone knows not to craft early, this  is just a little more detailed.<br />In this game there are serveral ways to make  money, I would like to introduce a few of them in this guide.<br /><B><br />Step 1 -  Change from Crafter to Gatherer</B><br /><br />Change your tradeskill into two  gathering skills if you see that your tradeskill doesn&#039;t bring much profit, in  fact<br />tradeskills mostly bring very few profit because there is just too many  high level crafters with the time progressing.<br />Leveling tradeskills or  gathering skills in this game is really not hard, at high level it requires  maybe 2-3 days of work to max a skill. If there was really some big profit to  make with enchanting/leatherworking/smithing/tailoring, don&#039;t you think that  other people who can spend more time than you online each day, would have  already long ago maxed those tradeskills and started to flood the market with  items?<br /><br />In fact they did; actually shortly after people start to hit 60 on  a new server people start to exploit all possible ways to make money to the  maximum, so you got two possibilities to make money. You can find a niche, a  little secret way of making money, which is extremely profitable but which is  not known (well) by other players. As long as your secret stays one, you will  continue to make nice money, but be sure that you wont find such a secret on any  public forums as spoiling it would also ruin the profit from it. (As soon as  people know a way to make money, many start to provide the same sort of item and  flood the market with it = decrease of demand = decrease of price = no profit  for you) <br />The second way, which is the interesting way for us, is to provide  the market with items that are needed on a large base and that are always  demanded. What are those items in general? Right! Ingredients for  tradeskills.<br /><B><br />Step 2 - Choose your Gathering Skill</B><br /><br />Almost  every tradeskiller wont, at some point, be able to provide himself with all the  ingredients he needs. The more people there are who stick to their tradeskills  and don&#039;t want to give them up, the better the profit will be for you. This is  why you should choose two gathering skills (cannot choose more than  two).<br />People will ask themselves now&#8230; but wait, if I give up my tradeskill  I won&#039;t be able to make myself armor anymore? For that problem there is a simple  solution, use mostly drop/quest items. If you use items that drop instead of  crafted items, you wont be much behind (difference between items you can make  and items you find at your level while questing and hunting are mostly very  small) and also you will be able to concentrate fully on gathering ingredients  which you will sell on the AH. This way you will - in a short and fast way -  make a lot more money than any crafter and will eventually be able to buy  yourself any crafted item (if you <br />should really want one).<br /><br />Now there  is only one problem, which gathering skills to choose? <br />Well this is really  your choice and depends on the economy of your server, but I will try to make a  general list of the gathering skills, ranking them by how much profit they  generate, helping you to get an overview.<br /><br />1) Mining - Mining is maybe the  most profitable gathering skill. Why? It&#039;s used for 3 different tradeskills  =&gt; Weapon/Armor Smithing + Engineering. Also some ores/metal bars are used  for potions and other tradeskills. You can mine several ores from one<br />mining  spot and you can melt the ore yourself to bars. <br />The other VERY important  fact is that you get rare gems from mining spots which are needed for  tradeskills and other things. At high levels these rare gems start to pay off a  lot, as one arcane crystal for example can be sold for a lot of money on the AH,  because it is needed for making Arcanite Bars the most precious and rare metal  there is.<br /><br />2) Skinning - Skinning is also a very profitable gathering  skill as you get all your leather while hunting. You have to kill beast type of  mobs which can drop different sorts of leather. Sometimes you get rare scales  and quest items which are also extremely precious. Skinning is so profitable  because you can do it while killing mobs, that means you go into a cave with  beasts and kill them for a certain among of time which brings you extra loot +  exp as well as loads of leather.<br /><br />3) Herbalism - Herbs are a bit hard to  find, but if you know the spots it becomes actually easy if you have no  competition. Herbs sell surprisingly well on the AH and are not offered often.  If you really search good spots in high level zones, with not too many people  you can make nice money out of this. Especially because you can get up to three  herbs from one plant.<br /><br />4) (Dis)Enchanting - I have played <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=6' target="_blank">wow</a> for 2 1/2  yrs now and that skill so far for me is the BEST cash maker&#8230;there are TONS of  players enchanting but I got the skill to disenchant for mats to sell in the AH.  First there is no money down to post them in the AH+. You can get items to  disenchant from ANYWHERE. Then you solo ins where you pick up BOP items. You can  use them so Dischant them for sweet mats. Post them in the ah when you have 20  of the mat you are looking for.I send all the items I dont want to my level one  char to sell in the AH and I only sell Greens lvl 7-9 this means  17,18,19,27,28,29 there are so manny ppl trying to tweek out a char that this is  great cash. But then what do I do with the lower lvl ones.I dischant them for  the mats. Then sell the mats in the AH. I belive that this is a GREAT cash  maker.<br /><B><br />Step 3 - Organised Gathering</B><br /><br />Now you need to start  gathering items. It doesn&#039;t matter if you raise your gathering skills while  leveling or as a high level, you will always want to keep these things in  min:<br /><br />Ingredients drop according to zone level. That means, the higher the  level of the ingredients you need, the higher level the zone gets in which you  have to search. <br />Always keep up your tracking. If you do mining or herbalism,  make sure to ALWAYS have the tracking for those items switched on,<br />after  dying for example it turnes itself off and you wont see any yellow dots anymore  on the map. <br />Find the good zones. There is certainly better zones than others  for gathering skills and good spots for finding beasts to skin, you will have to  find your very own favorite spots which are not too crowded, but there are  already people who found out about the good zones for gathering. On our forums  here you can find a complete compendium of the best zones for each herb for  example and there is more to come about this shortly. In the meantime you don&#039;t  have to go and search through all zones, you can simply use <A  href='http://www.thottbot.com/' target=_blank>www.thottbot.com</A> and check  where the ingredient you need can be found most frequently. <br />Make dots on  your map. Either use the dot system (from cosmos or insomniax) for making dots  where you find certain minings spots/herb locations, or use a mod that will do  this for you automatically; you can find one in our download section. <br />This  will allow you to go directly - without losing time - to the possible spots for  ingredients and check if they are up. The longer you do this and the more  different paths you take through a zone, the more dots you will get and the  faster/more efficient you will become while gathering.<br />For skinning its  slightly different; here you will most likely find caves with a lot of beasts  (like the ape cave in Un&#039;Goro or the Yeti cave in Winterspring), but make dots  anyway so you can quickly go to another skinning spot if there is already  someone hunting at yours. <br />Step 4 - Use all Your Options<br /><br />You will have  to combine your gathering skills with a few other things to really make the  biggest profit.<br /><br />While searching ingredients or while waiting on the  respawn of your mining/herb spots, KILL THINGS. Kill things as much as you can  on your way. Don&#039;t kill any trash like Oozes for example, but kill stuff that  drops cloths (humanoid mobs) or mobs that drop other useful stuff.<br />If you  really don&#039;t get the time to kill mobs on your way then go into instances from  time to time. Make sure to find a rule for the loot that is distributed and make  sure to always ask if anyone needs an item, if not everyone should roll on this  dropped item.. Eventually you will win stuff and be able to sell in on the AH.  <br />Additionally, in instances you will find a lot of cloths from mobs which you  can sell in stacks on the AH. <br />Always empty your bags before going to gather  stuff or before going to an instance. This is extremely important, bag space =  money. Therefore try to invest early in 14-16 slot bags to carry as much loot as  possible. <br />When you do quests, and when you don&#039;t need any of the items that  are offered as reward, make SURE to always pick the biggest Axe/Sword/Plate  Armor. Those sell for a much nicer money than cloth items at the merchant.  <br />Friends who do tradeskills can help. If you got friends who do tradeskills  PROFIT from their knowledge and ask them about how the economy goes for  ingredients, what do they need the most right now, what is the hardest item to  find currently etc. <br />Make Mules. If you lack bank space don&#039;t buy pricy bank  slots, just make a mule and log it in when needed, using the postbox system or a  friend or a second computer (if mule is on second account) to transfer items.  <br />Step 5 - Auction House is Your Friend<br /><br />Now we get to one of the most  important factors for money making, the Auction House in short AH. Almost all  ingredients/gems/armor pieces can be sold for a bigger money at the AH than to  the merchant. Even if the price difference is only 1 <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>, it pays off with the  time coming. And there we already get to the most important rule about the AH -  PATIENCE. <br />You will have to get to know the AH, it&#039;s prices and it&#039;s moods,  it&#039;s times and it&#039;s secrets. Don&#039;t mind studying the AH for a lot of time, it&#039;s  well worth it. There are UI mod&#039;s that write down automatically on item windows  the prices that they were seen for last time on AH, this makes your work much  much easier.<br />A few things that you need to work out about the AH:<br /><br />Get  to know the prices, play with the prices. Get to know the going prices for items  that are offered on the AH. This will allow you to estimate the best prices for  your own items and will allow you to even play with these. This means, if you  know exactly how much an item is worth normally, why not offer it for a slightly  higher price when there is noone else offering the same item?<br />Right, this is  where the actual profit comes from, knowledge about prices and the AH. <br />Offer  all your items. Even if it might be a bother at the beginning and even if it  might take a while, you will get used to it and find out eventually which items  sell on the AH at all and which not, allowing you to sell the ones that don&#039;t  sell well at all to the merchant immediately. <br />You will pretty quickly get  the drill and become a pro, you will be able to memorize prices and use them  quickly to set values for your goods in order to move on faster to more farming.  <br />Watch the AH. This will allow you to detect certain leaks and holes.  Sometimes items like ores are offered in a huge amount and prices drop, you  might want to keep your items and sell other things first while waiting for a  moment when there is less of these items for sale. <br />You might EVEN consider  (if you find cheap merchandise on the AH) to buy up all of it yourself and sell  it for a higher price afterwards, people will be forced to buy from you and  forced to pay the price you set because there wont be any other source for this  item, than yours. <br />Whatever you do, DON&#039;T UNDERBID. People tend to make the  prices for items lower in order to sell them faster and to underbid competitors,  this however is very narrowminded. It will hurt you in the end and cause you to  have to sell your items cheaper and cheaper, getting less and less money in the  long run.<br />Look at this example: Mostly tradeskillers start off selling  crafted items for a big profit, then when competition comes they have to lower  the prices and at the end they end up selling their stuff for slightly more than  what it cost to make it. <br />So if you can prevent a price decrease, rather be  patient and leave your items at the same price, eventually they will get bought,  even if it takes several tries. <br />Look at what times items sell the best. This  sounds easy but it&#039;s actually something you always have to keep in mind. <br />If,  for example, you hunt in an instance and get a blue item, you will want to put  it on the AH fast. But lets assume that you are playing at a very late time,  like 3 am. If you put the auction for your blue item now with a 24h duration,  the auction will expire at 3 am the next night, not leaving many people the  chance to overbid each other at the end. (most bids are made at the last  moments) So always look what is the best, 8h duration or 24h, always check if  you shouldnt maybe wait for the next day rather to offer your item for sale,  etc&#8230; <br />Always put up buyout prices. Never make auctions for items without  having a buyout price. Many people who want to raise crafting or want an armor  piece fast don&#039;t want to wait 1 day in order to know if they won an auction or  not. This is especially true for crafting ingredients. Imagine you are a  crafter, would you want to bid on one stack of mithril bars and then wait like 1  day just to know if you won, although you need the bars now? Most likely you  wouldn&#039;t, so always put a buyout. Also there are many people who have a lot of  money and really want an armor piece, those will gladly pay the buyout price if  they really desire what you sell and if your buyout price is not way too high.  <br />Last point is.. what to put as buyout and what to put as base bid? This is  something you will have to find out yourself but a general rule that you can  apply at the beginning is, don&#039;t ever go lower than the default base price that  is given to you as starting bid. Also if you are not sure what to put as buyout,  look at other auctions selling the same item, if there is none, put the double  of the base price (+ a bit more maybe) until you get to know the economy. But  beware, this is only a vague rule for beginners, getting to know the prices of  your AH is OBLIGATO<br />Enjoy</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/22/gold-making-guide-using-gathering-wow-2/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Twinking Guide for Rogues  (Wow)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/21/twinking-guide-for-rogues-wow/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/21/twinking-guide-for-rogues-wow/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 12:15:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/21/twinking-guide-for-rogues-wow/</guid>
		<description><![CDATA[Best race: Gnome, UndeadGEARHead: Lucky Fishing Hat  (+100hp/+8agil/+12dodge)Neck: Honored wsg neckShoulders: Talbar  MantleBack: Sentry Cloak (+3agil/+12dodge)Chest: Blackened Defias Armor  (+100hp/+4all stats)/Tunic of Westfall (+100hp/+4all stats)Wrist: Forest  Leather Bracers (+9stam)/Wrangler&#039;s Wristbands of the Monkey(+9stam)Hands:  Scouting Gloves of the Monkey (+15agil)/Red Whelp Gloves (+15agil)Waist:  Deviate Scale BeltLegs: Leggings of the Fang  (+100hp/+8agil/+12dodge)Feet: Feet of the Lynx (Minor Speed  Increase)/Trailblazer Boots (Minor Speed Increase)/Nat Pagle&#039;s Extreme Anglin&#039;  Boots (Boar&#039;s Speed/Cat&#039;s Swiftness) &#60;&#8212;&#8211;Both of those are new enchants. (...)]]></description>
			<content:encoded><![CDATA[<p>Best race: Gnome, Undead<br />GEAR<br />Head: Lucky Fishing Hat  (+100hp/+8agil/+12dodge)<br />Neck: Honored wsg neck<br />Shoulders: Talbar  Mantle<br />Back: Sentry Cloak (+3agil/+12dodge)<br />Chest: Blackened Defias Armor  (+100hp/+4all stats)/Tunic of Westfall (+100hp/+4all stats)<br />Wrist: Forest  Leather Bracers (+9stam)/Wrangler&#039;s Wristbands of the Monkey(+9stam)<br />Hands:  Scouting Gloves of the Monkey (+15agil)/Red Whelp Gloves (+15agil)<br />Waist:  Deviate Scale Belt<br />Legs: Leggings of the Fang  (+100hp/+8agil/+12dodge)<br />Feet: Feet of the Lynx (Minor Speed  Increase)/Trailblazer Boots (Minor Speed Increase)/Nat Pagle&#039;s Extreme Anglin&#039;  Boots (Boar&#039;s Speed/Cat&#039;s Swiftness) &lt;&#8212;&#8211;Both of those are new enchants.  Check Thottbot if you do not know what they do!<br />Ring #1: Seal of Wrynn/Seal  of Sylvanas<br />Ring #2:Meadow Ring of Eluding(recently upgraded)/wsg ring/meadow  ring of agility/blood ring<br />Trinket #1: Insignia of the <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=4' target="_blank">horde</a>/Insignia of the  <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=2' target="_blank">alliance</a>/Minor Recombobulator<br />Trinket #2: Arena Grand Master/Minor  Recombobulator<br />Main Hand: Shadowfang  (Lifestealing/Crusader/+15agil)/Assassin s Blade  (Lifestealing/Crusader/+15agil)<br />Off Hand: Assassin s Blade  (Lifestealing/Crusader/+15agil)/Cruel Barb  (Lifestealing/Crusader/+15agil)<br />Ranged: Venomstrike/Hand of Argus Crossfire</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/21/twinking-guide-for-rogues-wow/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>The Armorsmiths Wet Dream (money Making Guide)  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/20/the-armorsmiths-wet-dream-money-making-guide-warcraft/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/20/the-armorsmiths-wet-dream-money-making-guide-warcraft/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 16:30:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/20/the-armorsmiths-wet-dream-money-making-guide-warcraft/</guid>
		<description><![CDATA[Lately i have seen alot of different money making strategies, and to be honest i dont really like the &#34;go grind 1 zillion mobs and hope for a epix&#34; or &#34;level a rogue - mc equip him, and solo some boss&#34;   This is the method ive been using to make cash! (...)]]></description>
			<content:encoded><![CDATA[<p>Lately i have seen alot of different money making strategies, and to be honest i dont really like the &quot;go grind 1 zillion mobs and hope for a epix&quot; or &quot;level a rogue - mc equip him, and solo some boss&quot;<br />   This is the method ive been using to make cash! And alot and fast. Since i play on a server with 15 MC guilds, and 10&#039;ish BWL / NAX guilds, i have been profiting alot of being one of the only makers of the infamous &quot;Dark Iron&quot; items.</p>
<p>For a list of items:</p>
<p>http://thottbot.com/?s=dark+iron </p>
<p>What i do, is i have made both a post on our un-official forum, and our official forum - offering my services, and since alot of people know who i am&#8230; they come to me when they need DI items.<br />   The whole great thing, is i have one day each week, where i go to BRD and solo my way to the black anvil (I use reckless :D) and make allmost 20 items (depends ofc and **** :D)<br />   Each item i charge 75g just to craft, since the other guy got enough cash on his hands, and he only crafts for his guild.</p>
<p>Conclution:</p>
<p>This can and will be very profitable, and it is.. atleast to me. Another thing is that to some people grinding TB rep to get theese sweets is in itself alot of hard work, but then again. Very profitable!</p>
<p>This is a guide ment for the people able to craft theese items, and to thoose who dont see the endless possibilities. The best thing is that there is on each realm, alot of new guilds forming, needing hunter/pally/warrior FR items, and for myself i got 303 FR (not even tank)&#8230; I sometimes make 25-30 items in a week, and sometimes i dont make anything in 1-2 months.</p>
<p>Remember: This is a guide for thoose who dont see the profit in helping/crafting Dark Iron items for other guilds/people</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/20/the-armorsmiths-wet-dream-money-making-guide-warcraft/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Dire Maul West And North  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/19/dire-maul-west-and-north-warcraft-3/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/19/dire-maul-west-and-north-warcraft-3/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 18:00:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/19/dire-maul-west-and-north-warcraft-3/</guid>
		<description><![CDATA[West and North Dire Maul
East Dire Maul is not included because a trained monkey can do it
Materials needed for a full run on West and North;
Crescent Key (gotten in EDM), 2 rune thread, 8 rugged leather, 4 Rune cloth bolts, 1 Thorium Widget, 1 Frost Oil 
Getting to Dire Maul
Get to Theramore, and fly down to Feralas. (...)]]></description>
			<content:encoded><![CDATA[<p>West and North Dire Maul</p>
<p>East Dire Maul is not included because a trained monkey can do it</p>
<p>Materials needed for a full run on West and North;</p>
<p>Crescent Key (gotten in EDM), 2 rune thread, 8 rugged leather, 4 Rune cloth bolts, 1 Thorium Widget, 1 Frost Oil </p>
<p>Getting to Dire Maul</p>
<p>Get to Theramore, and fly down to Feralas. Once there head east, stay off the main road because it runs through a <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=4' target="_blank">horde</a> town (you can easily avoid by hitting the water) once past the town hit the road and follow it east. Dire Maul is located almost in the middle of the zone, once you&rsquo;ve found it head north into it.</p>
<p>Now you don&rsquo;t have to fight you&rsquo;re way into DM, most of the mobs have a very small agro radius, so just dodge out of the way. Follow the passageways until you come to a T crossing. Go right, and head across the passage way you should see a door, go through and you come into a big green courtyard. From here you can access East, West, and North. Also you can mount up here, so do so. </p>
<p>West Dire Maul; Need Crescent key or a rogue</p>
<p>Ok, first you need to clearing the large wandering tree elementals. These can be banished, and they do have a knock back effect.</p>
<p>Once all the trees have been cleared move into the middle, you will see a large pylon with elementals about it. You need to clear all of them; they use arcane missiles, have a small blink, but not much in the way of HP. These can also be banished. Once all of the mobs have been killed continue out of the middle and go right.</p>
<p>You will a passageway leading off to the right (at this point people will be screaming to kill the named, don&rsquo;t worry you&rsquo;ll be coming back). Watch out of invisible ghosts, these not to hard (See invisible is great here).</p>
<p>You should see an open doorway that leads to a large room full of ghostesque mobs, with a ramp leading up. You will be clearing the mobs in the middle and right hand side. They can silence so keep you healer/spell casters back. Once the middle and left is clear, hug the right wall up.</p>
<p>Now at the top of the ramp you will find some wandering ghosts, its best to kill them and save you&rsquo;re self some hassle. Now face down the ramp, you will want to hug the right hand side of the railing. Watch out for the two caster mobs, they can be a pain. Follow round until you hit a wall, at this point you should see another pylon. Just do the same as before.</p>
<p>After pylon two AoE the skeletons, carry on over the bridge. Invisible ghosts here again, only a few. Grab the quest, and hit the far side. Pylon number three, rinse and repeat. Now you may find a wandering NE female and her pet bear. Off tank the NE female (she&rsquo;s a hunter and uses varying shots) and kill the bear first (he charges).</p>
<p>Ok back to the middle of the bridge, and drop down onto the ramp below. Dismiss pets before hand or wipe central. The tree boss is a straight forward fight, he is also used in paladin epic if that&rsquo;s an issue.</p>
<p>Down into the main courtyard and through the door. Invisible mobs again, just clear through until you come to the main chamber. You will find wandering patrols of storm elementals that need to be killed. Key is to banish the main one, and kill the lesser ones who don&rsquo;t have that much HP. If no warlock, the big one can be off tanked easily enough.</p>
<p>At this point go left and clear pylon 4. Careful not to agro the mobs that wander around the central area. Go back to where you came in, and go right clear pylon 5. The main area is now accessible.</p>
<p>The fight is straightforward, just kill the eyes he spawn as they can be annoying. Now go leave the central area, and right from where you came in is a door that leads to the library. You will find a place to repair and buy drinks here, also Mooncloth Robe Pattern is available at 4 <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>.</p>
<p>Under the ramp you came in is the prince, he hits fast but not overly hard. Once he is dead return to the quest NPC at the top for hand in. The reward chest is under the ramp in the library, by all accounts the mace sells for 7 <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>.</p>
<p>This is West Dire Maul done, if you wish to make the most of the situation I would recommend doing North right after.</p>
<p>North Dire Maul</p>
<p>Ok in the corner of the library is a passageway that leads to North Dire Maul, follow this up. Once you reach the top of the passageway, hug the railing to the right. What you&rsquo;re going to do now is to make life easy for you&rsquo;re self. There is a ramp in front of you, you will want to run up it and left out of the instance, purely a time saving tool feel free to kill the ogres.</p>
<p>Now the overriding factor in North is NOT to kill the varying bosses you meet. The reason being, the more left alive at the end the more loot in the tribute (chest you get after killing the king).</p>
<p>If you do not have a rogue or an engineer you will need to go back down the ramp you ran up of and hug the right wall. Clear the dogs and continue round, you should see a named ogre. He has a key you need, once dead back out of the courtyard to instance start. If you have a rogue with 300 lock picking don&rsquo;t worry</p>
<p>Facing out from instance entrance go left, watch out for the patrol of an ogre and two dogs. Dogs see through stealth. Clear the left area, and go up the first ramp you see. There are a few wandering patrols, its best to kill them off in case you wipe later on.</p>
<p>You should see a raised courtyard area, and a ramp. Clear up the ramp and be careful of adds (often best to pull down the ramp). Once this area is secure, you will notice a wandering named guard, try not to kill. Once he is safely away, grab the key from the chest in middle, and head to other side of courtyard and down ramp to locked door.</p>
<p>Once in the passageways look out for wandering Eyes of Zomm, they summon in two 60 elite elementals. Clear down the first passage way to the bugs, AoE these. Now you will see a set of ogres with pets to you&rsquo;re right and a gnome with a quest marker. Also a wandering guard, and a broken trap on the floor. Pull the set of mobs around the fire. Then use the Thorium Widget and Frost Oil on the broken trap, this will freeze the named in place. Carry on around the corner, there&rsquo;s a set of mobs in the corner but they can be safely ignored, and clear the set of mobs next to the ramp.</p>
<p>The gnome gives a quest for the ogre suit (you did bring the parts listed above right?) but you missing Ogre Tannin. Up the ramp and do the same again, and once more in the corner. In the corner is ogre tannin basket, looting tannin causes a mob to spawn and rush down the ramp, an easy kill </p>
<p>Return to the gnome and get you suit, then its back up the ramps. At the top ramp, go left and kill the two ogres at door. Carry on through and kill the other set of ogre. Now suit up and talk to the captain, only one person needs do this. He will rush off, and won&rsquo;t agro other party members.</p>
<p>Now clear the right hand two mobs, pull them into tunnel to avoid adds. Hug the right wall, pull the dogs making sure that the patrol of dogs is no where near by. For the best result also pull dogs into the tunnel.</p>
<p>Now from the right wall cut across the courtyard to the broken ramp in the central ring. If you haven&rsquo;t done so kill the patrol of dogs.</p>
<p>King fight is straight forward. Off tank the observer, making sure not to kill him, also keep him away from the king as he will heal him. The king hits hard, so have the healing ready. Have had a paladin tank him with a priest healer, and a warrior tank with a druid healer so nothing is needed. Once the king is dead, the observer becomes non-agro.</p>
<p>Loot the king, and hail the NPC that ran in. Talk to him twice for tribute, make sure everyone has the king buff and head back to the start, talk to the guards on the way for a 120min buffs. You will find the captain on the way, talk to him to receive a quest.</p>
<p>Return to the library, and behind were the prince was, is a chest. Return the gloves to the captain for you&rsquo;re reward.</p>
<p>This is North DM done. </p>
<p>FAQ</p>
<p>Q. Why don&rsquo;t we killed the named in North?<br />   A. The more bosses left alive when the king dies, the more loot in tribute. With all alive, 3 blue items</p>
<p>Q. We did north but can&rsquo;t get the chest behind the prince, what do we do?<br />   A. In order to access the chest you need to kill the prince, this is done by freeing the Immotar (clear the 5 pylons)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/19/dire-maul-west-and-north-warcraft-3/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Armorsmith Making Money  (World of warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/18/armorsmith-making-money-world-of-warcraft/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/18/armorsmith-making-money-world-of-warcraft/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 19:15:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/18/armorsmith-making-money-world-of-warcraft/</guid>
		<description><![CDATA[Hello,
Lately i have seen alot of different money making strategies, and to be honest i dont really like the &#34;go grind 1 zillion mobs and hope for a epix&#34; or &#34;level a rogue - mc equip him, and solo some boss&#34;   This is the method ive been using to make cash! (...)]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>Lately i have seen alot of different money making strategies, and to be honest i dont really like the &quot;go grind 1 zillion mobs and hope for a epix&quot; or &quot;level a rogue - mc equip him, and solo some boss&quot;<br />   This is the method ive been using to make cash! And alot and fast. Since i play on a server with 15 MC guilds, and 10&#039;ish BWL / NAX guilds, i have been profiting alot of being one of the only makers of the infamous &quot;Dark Iron&quot; items.</p>
<p>For a list of items:</p>
<p>http://thottbot.com/?s=dark+iron</p>
<p>What i do, is i have made both a post on our un-official forum, and our official forum - offering my services, and since alot of people know who i am&#8230; they come to me when they need DI items.<br />   The whole great thing, is i have one day each week, where i go to BRD and solo my way to the black anvil (I use reckless :D) and make allmost 20 items (depends ofc and **** :D)<br />   Each item i charge 75g just to craft, since the other guy got enough cash on his hands, and he only crafts for his guild.</p>
<p>Conclution:</p>
<p>This can and will be very profitable, and it is.. atleast to me. Another thing is that to some people grinding TB rep to get theese sweets is in itself alot of hard work, but then again. Very profitable!</p>
<p>This is a guide ment for the people able to craft theese items, and to thoose who dont see the endless possibilities. The best thing is that there is on each realm, alot of new guilds forming, needing hunter/pally/warrior FR items, and for myself i got 303 FR (not even tank)&#8230; I sometimes make 25-30 items in a week, and sometimes i dont make anything in 1-2 months.</p>
<p>Remember: This is a guide for thoose who dont see the profit in helping/crafting Dark Iron items for other guilds/people</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/18/armorsmith-making-money-world-of-warcraft/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Twinking Guide for Mages  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/twinking-guide-for-mages-warcraft/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/twinking-guide-for-mages-warcraft/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 04:30:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/14/twinking-guide-for-mages-warcraft/</guid>
		<description><![CDATA[Best Race: Gnome, UndeadGEARHead: Lucky Fishing Hat (+100hp/+8healing or  spell dmg)Neck: Thick Bronze NecklaceBack: WSG Cloak (+70armor)/Firebane  Cloak (+70 armor)/Watcher&#039;s Cape of Frozen Wrath (+70armor)/Watcher&#039;s Cape of  Fiery Wrath (+70armor)Chest: Tree Bark Jacket (+100hp/+4allstats)Wrist:  Scouting Bracers of the Eagle (+9stam) Scouting Bracers of Frozen Wrath  (+9stam)Hands: Magefist Gloves (+20fire dmg/+20frost dmg)Waist: Keler s  GirldeLegs: Darkweave Breeches (+100hp/+8healing or spell dmg)Feet:  Sanguine Sandals (Minor Speed Increase)/Greenweave Sandals of Frozen Wrath(Minor  Speed Increase)/Nat Pagle&#039;s Extreme Anglin&#039; Boots (Boar&#039;s Speed)Ring #1:  Advisor&#039;s Ring/Lorekeeper&#039;s Ring/Lavishly Jeweled RingRing #2: Seal of  Wrynn/Seal of SylvanasTrinket #1: Insignia of the alliance/Insignia of the  horde/Minor RecombobulatorTrinket #2: Arena Grand Master/Minor  RecombobulatorMain Hand: WSG Staff (+30spell dmg/+22 int)ORMain  Hand: Hook Dagger of Fiery Wrath (+30spell dmg/+22int)/Hook Dagger of Frozen  Wrath (+30 spell dmg/+22int)Off Hand: Pulsating Hydra Heart/Antipodean Rod]]></description>
			<content:encoded><![CDATA[<p>Best Race: Gnome, Undead<br />GEAR<br />Head: Lucky Fishing Hat (+100hp/+8healing or  spell dmg)<br />Neck: Thick Bronze Necklace<br />Back: WSG Cloak (+70armor)/Firebane  Cloak (+70 armor)/Watcher&#039;s Cape of Frozen Wrath (+70armor)/Watcher&#039;s Cape of  Fiery Wrath (+70armor)<br />Chest: Tree Bark Jacket (+100hp/+4allstats)<br />Wrist:  Scouting Bracers of the Eagle (+9stam) Scouting Bracers of Frozen Wrath  (+9stam)<br />Hands: Magefist Gloves (+20fire dmg/+20frost dmg)<br />Waist: Keler s  Girlde<br />Legs: Darkweave Breeches (+100hp/+8healing or spell dmg)<br />Feet:  Sanguine Sandals (Minor Speed Increase)/Greenweave Sandals of Frozen Wrath(Minor  Speed Increase)/Nat Pagle&#039;s Extreme Anglin&#039; Boots (Boar&#039;s Speed)<br />Ring #1:  Advisor&#039;s Ring/Lorekeeper&#039;s Ring/Lavishly Jeweled Ring<br />Ring #2: Seal of  Wrynn/Seal of Sylvanas<br />Trinket #1: Insignia of the <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=2' target="_blank">alliance</a>/Insignia of the  <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=4' target="_blank">horde</a>/Minor Recombobulator<br />Trinket #2: Arena Grand Master/Minor  Recombobulator<br />Main Hand: WSG Staff (+30spell dmg/+22 int)<br />OR<br />Main  Hand: Hook Dagger of Fiery Wrath (+30spell dmg/+22int)/Hook Dagger of Frozen  Wrath (+30 spell dmg/+22int)<br />Off Hand: Pulsating Hydra Heart/Antipodean Rod</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/twinking-guide-for-mages-warcraft/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Kill Teremus Devourer For Easy Gold  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/kill-teremus-devourer-for-easy-gold-warcraft-2/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/kill-teremus-devourer-for-easy-gold-warcraft-2/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 09:15:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/14/kill-teremus-devourer-for-easy-gold-warcraft-2/</guid>
		<description><![CDATA[I&#039;m sure many of you have visited the Blasted Lands at some point and have  noticed the large dragon that always seems to sneak up behind you while you are  questing/farming? (...)]]></description>
			<content:encoded><![CDATA[<p>I&#039;m sure many of you have visited the Blasted Lands at some point and have  noticed the large dragon that always seems to sneak up behind you while you are  questing/farming? Well, if you and a few of your friends are level 60, then you  have found an ample source of <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>.<br /><br /><br /><br />Teremus is a weak boss  dragon, it only takes 4-5 people to kill him. He has been done by 2 people  before, but they were fully decked in epic gear. I have just done him for the  first time today with 4 other people 5 total) and although the battle is long,  he is relatively easy and simple. He drops an item:  http://<a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=6' target="_blank">wow</a>.allakhazam.com/db/item.html?witem=8244, sometimes up to 4 from a  single kill. Then you take that item, and turn it in to:  http://<a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=6' target="_blank">wow</a>.allakhazam.com/db/mob.html?wmob=7363. He will give you a bag, and  inside the bag is a random lvl 40-49 Blue or Epic BoE. That&#039;s right, a BoE, so  you can sell it on the AH. Today, I got 2 crystals, so I turned both of them in  and received 2 Blue BoEs, worth about 50g on my server. Like I said, they are  random BoEs, so it is possible to get a weapon that would be worth much more  <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>, or even an epic weapon that will be worth a LOT more.<br /><br /><br /><br />Now  to explain the battle itself. You definitely need a Warrior for this battle, and  I will explain why later. Teremus is immune to Silence, Stuns, Battle Shouts,  DoT spells (that&#039;s right! No DoTs), some Mage spells, and I would suppose  Poisons too. The only think I (the lvl 60 Warrior) was able to use on Teremus  was Taunt and Sunder Armor. This battle is very long because of the fact that  you can not use DoTs on him for extra DPS. In addition, every time he uses his  flame attack, everyone who gets damaged by it heals Teremus, so stay out of the  way of the Flame Breath! The healing he gets from this attack is substancial  comparing it to the DPS you are able to use on him. Every 30 seconds or so, he  will use a Knockback attack on the Warrior and his aggro list will reset, and  will probably attack the nearest Mage or Warlock. Whoever gets aggro is to run  towards the Tank, so he/she can use Taunt and Sunder Armor to regain aggro.  After that, you just follow through the motions and whittle him  down.<br /><br /><br /><br />Suggested Group: Warrior, Mage, Hunter, Priest/Druid,  Shaman/Paladin.<br /><br />The reason for the supporting healer class  (Paladin/Shaman) is because this battle is very long. Your Main Healer will  probably run out of mana, so you need a supporting healer to step up while the  Main Healer gets some mana back.<br /><br /><br /><br />Teremus respawns daily, so you  can redo him over and over for some nice loot.<br /><br /><br /><br />Note:Teremus is  also immune to all Fire and Ice spells, so Mages must use Arcane damage. Also,  Starshards seems to be the only DoT that works on it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/14/kill-teremus-devourer-for-easy-gold-warcraft-2/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>WoW Easter Eggs (Kalimdor Locales)  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/13/wow-easter-eggs-kalimdor-locales-warcraft-2/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/13/wow-easter-eggs-kalimdor-locales-warcraft-2/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 13:30:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/13/wow-easter-eggs-kalimdor-locales-warcraft-2/</guid>
		<description><![CDATA[Kalimdor Area &#34;Easter Eggs&#34;
Here are some intended, and sometimes unintended tricks and &#34;fun&#34; tips for World of Warcraft. (...)]]></description>
			<content:encoded><![CDATA[<p>Kalimdor Area &quot;Easter Eggs&quot;</p>
<p>Here are some intended, and sometimes unintended tricks and &quot;fun&quot; tips for <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=1' target="_blank">World of Warcraft</a>. These may not make you richer, but they WILL enrich your overall gaming experience!</p>
<p>Have fun. These tricks have been reposted with permission from the original author.</p>
<p>Darnassus<br />   Name: Go Shovel Dirt<br />   Location: Darnassus<br />   Coordinates: ?<br />   Easter Egg: Behind the Hunter&#039;s Tree in Cenarion Enclave, there is a night elf,<br />   who has a shovel. If you talk to him he says that the head druid dosen&#039;t see<br />   his ability, and makes him shovel dirt.<br />   Note: N/A</p>
<p>Teldrassil<br />   Name: Gubber Blump<br />   Location: Teldrassil<br />   Coordinates: ?<br />   Easter Egg: This name refers to Forest Gump, and his shrimp company called<br />   Bubba Gump.<br />   Note: N/A</p>
<p>Winterspring<br />   Name: From Another Game<br />   Location: Winterspring - Everlook<br />   Easter Egg: As part of a quest, you must bring a book from winterspring to<br />   Light&#039;s Hope Chapel, Eastern Plaguelands. If you read the book, it has a<br />   series of upper and lowercase O&#039;s. By treating the uppercase Os as ones and<br />   the lowercase Os as zeroes, The book spells out, in ASCII binary,<br />   &quot;Napa Valley Knights of Chaos.&quot; This is a reference to a guild from Ultima<br />   Online.<br />   Notes: N/A </p>
<p>Ashenvale<br />   Name: Hail To The King<br />   Location: Ashenvale - Zoram Strand - Blackrock Depths<br />   Coordinates: N/A<br />   Easter Egg: If the Emperor in BRD kills a player he shouts, &quot;Hail To The King<br />   Baby!&quot; This is a reference to the movie, Army of Darkness.<br />   Note: N/A</p>
<p>Durotar<br />   Name: The Bong<br />   Location: Ogrimmar - Inn<br />   Coordinates: 54,67<br />   Easter Egg: The table in front of the barkeep in the inn has a bong on it with<br />   a troll and orc on the other side laughing. There is also an aggressive<br />   tauren in this in that you can kill named Gamon. Glaive tells me he&#039;s killable<br />   because a level 6 rouge quest has you pickpocket him.<br />   Note: Although not proven, it seems if you attack him and then go in at a later<br />   time, he might randomly attack you.</p>
<p>Name: Conan<br />   Location: Ogrimmar<br />   Coordinates: N/A<br />   Easter Egg: The Expert Blacksmith trainer Saru quotes directly from Conan the<br />   Barbarian when you talk to him. What he says I don&#039;t know, but someone tell me.</p>
<p>Name: Probable but Not Possible<br />   Location: Ogrimmar/Undercity<br />   Coordinates: N/A<br />   Easter Egg: The Rouge poison quest is titled &quot;Mission: Possible, But Not<br />   Probable.&quot; An obvious reference to Mission Impossible.</p>
<p>The Barrens<br />   Name: George Foreman<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: Funny NPC name based off the Brand of Grills created by George<br />   Foreman.<br />   Note: http://www.thottbot.com/index.cgi?n=6754</p>
<p>Name: George Foreman<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: There is an NPC somewhere here that has the name of Foreman Grills.<br />   George Foreman Grills is a company that makes&#8230; yup you guessed it, grills.<br />   George Foreman was a famous boxer that lost his title to Muhammad Ali.<br />   Note: http://www.thottbot.com/index.cgi?n=6754</p>
<p>Name: Shrine of Michel Koiter<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: This is a shrine dedicated to Michel Koiter, he was an<br />   Artist for Blizzard, but died during the development of the game. In respect<br />   Blizzard placed this shrine in the game.<br />   Note: http://sonsofthestorm.com/memorial_twincruiser.html<br />   http://www.weirdnessandstrife.com/images/twincruiser.jpg</p>
<p>Name: Who&#039;s we?<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: There is a Ratchet quest called &quot;Guns of Northwatch&quot;, you have to<br />   kill a two canoneers named Smythe and Whessan. Smith and Wesson made a high<br />   quality guns, perticularly revolvers. Hyldun also tells me that this a<br />   reference to the movie/book, &quot;The Guns of Navorone&quot;, where a group goes in to<br />   destroy enemy gun emplacements.<br />   Note: N/A<br />   Contributor: Rajizi of Earthen Ring &amp; Hyldun of Laughingskull &amp; Tsuru Hiromi<br />   Inochi</p>
<p>Name: The Thundercats<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: The Samoflange, an item that leads to several quests throughout<br />   <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=6' target="_blank">wow</a>, is a reference to The Thundercats. The Thundercats was a TV show, If you<br />   look online there are audio outakes that featured lots of swearing and the<br />   like. In one part, Panthro says, &quot;And keep your hand off that damn samoflange!&quot;<br />   Glaive tells me this actually a real part in machinery similar to a shifter<br />   for manual transmissions.<br />   Note: N/A</p>
<p>Name: I can do anything!<br />   Location: The Barrens - Wailing Caverns<br />   Coordinates: ?<br />   Easter Egg: In Wailing Caverns, before you start fighting the giant tree he<br />   yells out, &quot;I am the serpent king! I can do anything!&quot;. This is a reference to<br />   Jim Morrison from The Doors.<br />   Note: N/A</p>
<p>Name: The Islander<br />   Location: The Barrens<br />   Coordinates: ?<br />   Easter Egg: The Warrior&#039;s island southeast of Ratchet has a quest called, &quot;The<br />   Islander&quot;. You have to speak to a certain NPC named Macleod, which is the last<br />   name of several characters from &quot;Highlander&quot;.<br />   Note: N/A</p>
<p>Name: Killing Rats in MMORPG&#039;s<br />   Location: Crossroads, The Barrens<br />   Coordinates: N/A<br />   Easter Egg: A cook, by the name of Grub (a joke in itself), will send you on<br />   a Cooking quest called &quot;Dig Rat Stew.&quot; His comments end with, &quot;You can&#039;t<br />   call yourself a seasoned adventurer until you&#039;ve spent some time killing<br />   rats! Haw!&quot; Most MMORPGs are known to force starting players to kill trivial<br />   creatures like rats during their first few levels of play. EverQuest is the<br />   most notable for doing this.<br />   Note: N/A</p>
<p>Stonetalon Mountains<br />   Name: Peacepipe<br />   Location: Stonetalon Mountaints - Sunrock Retreat<br />   Coordinates: ?<br />   Easter Egg: Inside the big tent is a giant peace pipe.<br />   Note: N/A</p>
<p>Name: Prick<br />   Location: Stonetalon Mountaints - Stonetalon Peak<br />   Coordinates: ?<br />   Easter Egg: At Stonetalon Peak there are mobs called Son of Cenarius, one of<br />   their hands is a spikey branch. If you watch them when they&#039;re idle, they&#039;ll<br />   sometimes touch this arm with their normal hands of which, they&#039;ll prick<br />   themself and shake their hand in pain.<br />   Note: N/A</p>
<p>Desolace<br />   Name: Centuars<br />   Location: Desolace<br />   Coordinates: ?<br />   Easter Egg: There&#039;s a centaur in Desolace with the name of Khan Shakka, this<br />   is a refrence to an 80s msuic artist. There&#039;s also another centaur called<br />   Nessos, a centaur in Greek Mythology who helped Hercules.<br />   Note: N/A</p>
<p>Thunder Bluff<br />   Name: Clarice<br />   Location: Thunder Bluff<br />   Coordinates: ?<br />   Easter Egg: In the cleft underneath Spirit Rise there is an NPC called Clarice<br />   Foster of Silence of the Lambs. This is a combo name, based on Clarice Starling<br />   and Jodie Foster, who played her.<br />   Note: N/A</p>
<p>Dustwallow Marsh<br />   Name: Nat Pagle<br />   Location: Dustwallow Marsh - Islands West of Theramore Isle<br />   Coordinates: ?<br />   Easter Egg: In the <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=6' target="_blank">wow</a> credits, one of the designers is Nat Pagle. Nat Pagle is<br />   the name of the Artisan Fishing trainer loacted on the islands west of<br />   Theramore Isle. I&#039;m guessing in real life, this designer probally fishes alot.<br />   Note: N/A</p>
<p>Name: Garran Vimes<br />   Location: Dustwallow Marsh - Theramore<br />   Coordinates: ?<br />   Easter Egg: In the Foothold Citadel there&#039;s a NPC called Captain Garran Vimes,<br />   a refrence to the Discworld novels by Terry Prattchet, there&#039;s a captain named<br />   Garran Vimes.<br />   Note: N/A</p>
<p>Name: Morgan Stern<br />   Location: DUstwallow Marsh - Theramore<br />   Coordinates: The Inn not sure of coords<br />   You can get the coordinates by moving your mouse around your map.<br />   Easter Egg: S. Morgenstern is the auther of the princess bride. William<br />   <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>man &#039;rewrote&#039; morgenstern&#039;s book to be just the good parts.<br />   Note: Morgenstern doesn&#039;t really exist William <a href='http://www.worldofwarcraftlevelingguide.biz/wp-content/plugins/wp-affiliate-pro.php?id=3' target="_blank">gold</a>man made him up and the<br />   whole story relating to morgenstern to just be another charming part of the<br />   princess bride.</p>
<p>Name: sdrawkcaB<br />   Location: Dustwallow Marsh<br />   Coordinates: ?<br />   Easter Egg: In Dustwallow, there is an ogre named Draz&#039;zilb which is Blizzard<br />   spelled backwards.<br />   Note: N/A</p>
<p>Feralas<br />   Name: Archanist<br />   Location: Fealas - Diremaul<br />   Coordinates: ?<br />   Easter Egg: There is a book that drops called the Arcanist&#039;s cookbook, which<br />   starts a quest. This is a refrence to the &quot;Anarchist&#039;s Cookbook&quot; a unnoffical<br />   book that explains the construction of bombs and other mischief.<br />   Note: N/A</p>
<p>Thousand Needles<br />   Name: Puppy Eating Alien<br />   Location: Thousand Needles - Freewind Post<br />   Coordinates: ?<br />   Easter Egg: When you complete the Alien Egg quest if you follow it, it will<br />   hunt down the little dog at Freewind and eat it.<br />   Note: N/A</p>
<p>Name: Nose-Picker<br />   Location: Thousand Needles - Freewind Post<br />   Coordinates: ?<br />   Easter Egg: Supposedly the Flight Master Trainer sometimes picks his nose and<br />   wipes it on the bird, then walks away all proud.<br />   Note: N/A</p>
<p>Name: Goblin Pod Racing<br />   Location: Thousand Needles - Shimmering Flats<br />   Coordinates: ?<br />   Easter Egg: Some of the Goblin racers have a slight resemblance to Star Wars<br />   Pod Racers, also similar is the fact that the course takes place in a desert,<br />   similar to Star Wars. On a sidenot there is supposedly one in the east canyon<br />   wall, about 10 meters up, apparently he flew a little to high.<br />   Note: N/A</p>
<p>Name: 11<br />   Location: Thousand Needles - Shimmering Flats<br />   Coordinates: ?<br />   Easter Egg: There is a chain of quests in Shimmering Flats that refrences,<br />   &quot;This is Spinal Tap&quot;, where one of the NPCs says about another, &quot;He is never<br />   content unless he goes up to 11&quot;. This referes to the time one of the band<br />   members says all his amps &quot;go up to 11&quot;<br />   Note: N/A</p>
<p>Name: Pluck<br />   Location: Thousand Needles - Shimmering Flats<br />   Coordinates: ?<br />   Easter Egg: If you /chicken emote at &quot;Plucky&quot; Johnson on the raceway, he&#039;ll<br />   turn into a human.<br />   Note: N/A</p>
<p>Un&#039;Goro Crater<br />   Name: A Link To Zelda<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: There&#039;s a NPC named Linken. One of his quests, has a reward for<br />   &quot;Linken&#039;s Boomerang&quot;. There&#039;s alot of Zelda related things relating to Link.<br />   Note: http://www.thottbot.com/index.cgi?s=Linken%27s</p>
<p>Name: A Link to Dodgadongo<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: Next to Linken, there is a kodo named Dadango, Dadango was the boss<br />   of the Dodgadongo Cavern.<br />   Note: http://www.thottbot.com/index.cgi?s=Linken%27s</p>
<p>Name: A Link To Meat<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: There&#039;s a quest that has you retreive a chunk of meat on a bone,<br />   this is similar to in the original Zelda. As an added refrence the vendor you<br />   buy the meat from says, &quot;Buy somethin&#039; will ya?&quot; which is what the vendors<br />   said in the original Zelda game.<br />   Note:N/A</p>
<p>Name: DK<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: Gorillas here drop Empty Barrels, this is basicly an obvious<br />   refrence to Nintendo&#039;s Donkey Kong.<br />   Note: http://www.thottbot.com/index.cgi?i=7517</p>
<p>Name: Mario &amp; Luigi<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: There are two guys here dressed like the Mario Brothers with names<br />   Larion and Muigin.<br />   Note:</p>
<p>Name: Chasing A-Me<br />   Location: Un&#039;Goro Crater<br />   Coordinates: ?<br />   Easter Egg: This quest is a double refrence to the movie Chasing Amy and I<br />   to &quot;Congo&quot; who is a cyberneticly-enhanced gorilla. I&#039;ve also found that this<br />   is a refernce to the &quot;Thundercats&quot; outtakes. Stretching it a bit far you could<br />   also say this is a ploy on Mario&#039;s &quot;It&#039;s a-me a Mario!&quot; phrase. Dam triple ref.<br />   Note:</p>
<p>Name: Spraggle Frock<br />   Location: Un&#039;goro Crater<br />   Coordinates: ?<br />   Easter Egg: There is an NPC in Marshall&#039;s Refuge named &quot;Spraggle Frock,&quot; which<br />   is a play on the name of the once popular childrens&#039; show, Fraggle Rock.<br />   Note: http://imdb.com/title/tt0085017/</p>
<p>Name: PWNED<br />   Location: Un&#039;goro<br />   Coordinates:<br />   Easter Egg: Upon turning in the quest &quot;Shizzle&#039;s Flyer&quot; in Un&#039;goro Crater,<br />   Shizzle says, &quot;Everything needs a name. I think I&#039;ll call it [a flying machine<br />   he&#039;s building]&#8230;Pwned!&quot; The popular misspelling of &quot;owned.&quot;<br />   Notes: OWNED!</p>
<p>Tanaris<br />   Name: Arguing Ogres<br />   Location: Tanaris<br />   Coordinates: ?<br />   Easter Egg: The Ogre mages with two heads get in an argument and end up<br />   punching each other.<br />   Note: N/A</p>
<p>Name: What are you doing?<br />   Location: Tanaris - Island off Coast<br />   Coordinates: ?<br />   Easter Egg: Off the coast of Tanaris is an island, if you swim out to it, you<br />   can find a bottle that says, &quot;What the heck are you doing out here?&quot;.<br />   Note: N/A</p>
<p>Name: Jose Morgan<br />   Location: Tanaris<br />   Coordinates: ?<br />   Easter Egg: In the quest Stoley&#039;s Shipment, you have to recover some stolen<br />   rum that was stolen by a pirate named Captain Cuervo which is probally a<br />   refrence to the popular brands of alchohol, Jose Cuervo and Captain Morgan.<br />   Stoley&#039;s name is also similar in sounding to Stoli, a nickname for Stolichnaya<br />   Vodka.<br />   Note: N/A</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/13/wow-easter-eggs-kalimdor-locales-warcraft-2/feed/</wfw:commentRss>
	
	</item>
		<item>
		<title>Guide to Dire Maul east  (Warcraft)</title>
		<link>http://www.worldofwarcraftlevelingguide.biz/2010/07/12/guide-to-dire-maul-east-warcraft/</link>
		<comments>http://www.worldofwarcraftlevelingguide.biz/2010/07/12/guide-to-dire-maul-east-warcraft/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 16:45:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[warcraftleveling]]></category>

		<guid isPermaLink="false">http://www.worldofwarcraftlevelingguide.biz/2010/07/12/guide-to-dire-maul-east-warcraft/</guid>
		<description><![CDATA[Guide to Dire Maul  East Grab the map here Quest List Dire Maul East Lethtendris&#039; Web Pusillin and the Elder Azj&#039; Tordin Shards of the Felvine Dire Maul North Elven Legends A  Broken Trap The Gordok Ogre Suit  Dire Maul North + West Unfinished Gordok Business Dire Maul West The Madness Within The Treasure of the Shen&#039;dralar Class-Specific Quests The Emerald Dream - Druid The Greatest Race of Hunters - Hunter The Arcanist&#039;s Cookbook - Mage Garona - A Study on Stealth and Treachery - Rogue  The Light and How to Swing It - Paladin  Holy Bologna - What the Light Won&#039;t Tell  You - Priest Frost Shock And You  - Shaman Harnessing Shadows - Warlock  Codex of Defense - Warrior Foror&#039;s Compendium of Dragon Slaying -  Warrior, Paladin The east wing of Dire  Maul is challenging, but still the easiest of the three, and the area  you&#039;ll need to do first to get the key to the north and west wings. (...)]]></description>
			<content:encoded><![CDATA[<p><SPAN style='FONT-SIZE: 18px; LINE-HEIGHT: normal'><SPAN  style='COLOR: #800000'><SPAN style='FONT-WEIGHT: bold'>Guide to Dire Maul  East</SPAN></SPAN></SPAN> <br /><br /><SPAN  style='FONT-SIZE: 15px; LINE-HEIGHT: normal'><SPAN style='FONT-WEIGHT: bold'><A  class=postlink href='http://www.atlasmod.com/Maps/DireMaulEast.jpg'  target=_blank>Grab the map here</A></SPAN></SPAN> <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Quest List</SPAN> <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Dire Maul East</SPAN> <br /><SPAN  style='COLOR: #ffa500'>Lethtendris&#039; Web</SPAN> <br /><SPAN  style='COLOR: #ffa500'>Pusillin and the Elder Azj&#039; Tordin</SPAN> <br /><SPAN  style='COLOR: #ffa500'>Shards of the Felvine</SPAN> <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Dire Maul North</SPAN> <br /><SPAN  style='COLOR: #ffa500'>Elven Legends</SPAN> <br /><SPAN style='COLOR: #ffa500'>A  Broken Trap</SPAN> <br /><SPAN style='COLOR: #ffa500'>The Gordok Ogre Suit</SPAN>  <br /><br /><SPAN style='FONT-WEIGHT: bold'>Dire Maul North + West</SPAN> <br /><SPAN  style='COLOR: #ffa500'>Unfinished Gordok Business</SPAN> <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Dire Maul West</SPAN> <br /><SPAN  style='COLOR: #ffa500'>The Madness Within</SPAN> <br /><SPAN  style='COLOR: #ffa500'>The Treasure of the Shen&#039;dralar</SPAN> <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Class-Specific Quests</SPAN> <br /><SPAN  style='COLOR: #ffa500'>The Emerald Dream</SPAN> - Druid <br /><SPAN  style='COLOR: #ffa500'>The Greatest Race of Hunters</SPAN> - Hunter <br /><SPAN  style='COLOR: #ffa500'>The Arcanist&#039;s Cookbook</SPAN> - Mage <br /><SPAN  style='COLOR: #ffa500'>Garona - A Study on Stealth and Treachery</SPAN> - Rogue  <br /><SPAN style='COLOR: #ffa500'>The Light and How to Swing It</SPAN> - Paladin  <br /><SPAN style='COLOR: #ffa500'>Holy Bologna - What the Light Won&#039;t Tell  You</SPAN> - Priest <br /><SPAN style='COLOR: #ffa500'>Frost Shock And You</SPAN>  - Shaman <br /><SPAN style='COLOR: #ffa500'>Harnessing Shadows</SPAN> - Warlock  <br /><SPAN style='COLOR: #ffa500'>Codex of Defense</SPAN> - Warrior<SPAN  style='COLOR: #ffa500'> <br />Foror&#039;s Compendium of Dragon Slaying</SPAN> -  Warrior, Paladin <br /><br />The east wing of <SPAN style='FONT-WEIGHT: bold'>Dire  Maul</SPAN> is challenging, but still the <br />easiest of the three, and the area  you&#039;ll need to do first to get the <br />key to the north and west wings. There  are also a number of quests <br />and bosses spread throughout the East wing,  capable of giving up some <br />nice loot, which makes it worth running through  more than once. <br /><br />1. The entrance to <SPAN style='FONT-WEIGHT: bold'>Dire  Maul East</SPAN> can be found, <br />unsurprisingly, to the right of the large pit  in <SPAN style='FONT-WEIGHT: bold'>the Broken <br />Commons</SPAN>. Zone in.  <br /><br />2. The opening area of <SPAN style='FONT-WEIGHT: bold'>Dire Maul  East</SPAN> is known as the <br /><SPAN style='FONT-WEIGHT: bold'>Warpwood  Quarter</SPAN>. There&#039;s a large pit in front of you (down <br />below is <SPAN  style='FONT-WEIGHT: bold'>The Conservatory</SPAN>, which you&#039;ll get to soon  enough), <br />and a path that winds counterclockwise to the right. For the most  <br />part, you&#039;ll run into a mix of plant and tree-like creatures - <br /><SPAN  style='FONT-WEIGHT: bold'>Warpwood Tanglers, Treants, Lashers, and towering  Warpwood <br />Crushers</SPAN>. <br /><br />3. As you round the first corner, you&#039;ll  see a small little imp <br />named <SPAN  style='FONT-WEIGHT: bold'>Pusillin</SPAN>. This is the NPC for the quest &#039;<SPAN  style='FONT-WEIGHT: bold'><SPAN style='COLOR: #ffa500'>Pusillin <br />and the  Elder Azj&#039;Tordin</SPAN></SPAN>,&#039; and he also gives up the <br /><SPAN  style='FONT-WEIGHT: bold'><SPAN style='COLOR: #993300'>Crescent  Key</SPAN></SPAN> that opens <SPAN style='FONT-WEIGHT: bold'>Dire <br />Maul North  and West&#8230;</SPAN> when he&#039;s good and ready. You&#039;ll have <br />chase him further  into the instance before he&#039;ll give up the goods, <br />however. <br /><br />4. The  group continues clearing until they reach the northeast <br />corner of the <SPAN  style='FONT-WEIGHT: bold'>Warpwood Corner</SPAN>. From here, it&#039;s possible to go  <br />left and north, but many groups will skip that area completely. To  <br />continue your chase with <SPAN style='FONT-WEIGHT: bold'>Pusillin</SPAN>,  you&#039;ll need to go right <br />into a narrow hallway, called <SPAN  style='FONT-WEIGHT: bold'>The Hidden Reach</SPAN>. <br /><br />5. Partway down the  hallway, you&#039;ll have the choice of continuing <br />straight or making a right. To  continue chasing <SPAN style='FONT-WEIGHT: bold'>Pusillin</SPAN>, you <br />need  to continue forward. (You&#039;ll be back to the room on the right <br />soon enough.)  <br /><br />6. As you go down the hallway, you&#039;ll run into some stealthed  <br />patrols; these can cause real problems if your group isn&#039;t alert for  <br />them. As you emerge into the next room, the group will dispatch of a <br />few  groups and bear to the right, where there&#039;s a small ramp leading <br />up to a  small platform, where <SPAN style='FONT-WEIGHT: bold'>Pusillin</SPAN> waits for  you. <br /><br />7. This time, when you talk to <SPAN  style='FONT-WEIGHT: bold'>Pusillin</SPAN>, he spawns a number <br />of <SPAN  style='FONT-WEIGHT: bold'>Wildspawn Imps</SPAN> and transforms himself into a  nasty demon. <br />If you have a mage on hand, it&#039;s easy to dispose of the imps  while <br />everyone else pounds <SPAN style='FONT-WEIGHT: bold'>Pusillin</SPAN>.  When he&#039;s dead, he drops the <br /><SPAN style='FONT-WEIGHT: bold'><SPAN  style='COLOR: #993300'>Book of Incantations</SPAN></SPAN> needed for <br />his  quest, as well as the <SPAN style='FONT-WEIGHT: bold'><SPAN  style='COLOR: #993300'>Crescent Key</SPAN></SPAN> <br />for anyone who needs it.  <br /><br />8. At this point, most groups will turn around and backtrack to <br />the  room you passed a few minutes ago. There are a lot of mobs here, <br />but if you  stick to the left wall, you can skip most of them. At the <br />rear of the room  is a large ramp leading upward to the mage <br /><SPAN  style='FONT-WEIGHT: bold'>Lethtendris</SPAN>, who is the target of the quest  &#039;<SPAN style='FONT-WEIGHT: bold'><SPAN style='COLOR: #ffa500'>Lethtendris&#039;  <br />Web</SPAN></SPAN>.&#039; <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Lethtendris</SPAN> can drop:  [url=http://thottbot.com/?i=35686]<SPAN style='FONT-WEIGHT: bold'>Quel&#039;dorai  <br />Channeling Rod</SPAN>[/url][url=http://thottbot.com/?i=35667]<SPAN  style='FONT-WEIGHT: bold'>Felhide <br />Cap</SPAN>[/url]And some greens too <IMG  alt=Razz src='modules/Forums/images/smiles/icon_razz.gif' border=0> <br /><br />9.  The fight with <SPAN style='FONT-WEIGHT: bold'>Lethtendris</SPAN> is pretty  simple; the warrior <br />tanks her for a few seconds while everyone else beats up  her minion, <br />then jumps on her. Once she&#039;s down, she drops the needed quest  item, <br />and everyone moves back down to the bottom of the ramp. <br /><br />10. At  the base of the ramp, there&#039;s a curved hallway that leads <br />further  downstairs. There are a few groups of mobs to clear at the <br />bottom, and then  you&#039;ll find the boss <SPAN style='FONT-WEIGHT: bold'>Hydrospawn</SPAN> waiting  in <br />the center in a small shallow pool. Aside from dropping some extra  <br />loot, he&#039;s also the objective of the mage quest &#039;<SPAN  style='FONT-WEIGHT: bold'><SPAN style='COLOR: #ffa500'>Arcane  <br />Refreshment</SPAN></SPAN>.&#039; <br /><br /><SPAN  style='FONT-WEIGHT: bold'>Hydrospawn</SPAN> can drop:  [url=http://thottbot.com/?i=39091]<SPAN style='FONT-WEIGHT: bold'>Waterspout  <br />Boots</SPAN>[/url][url=http://thottbot.com/?i=35618]<SPAN  style='FONT-WEIGHT: bold'>Tempest <br />Talisman</SPAN>[/url]<A class=postlink  href='http://thottbot.com/?i=35623' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Waveslicer</SPAN></A>And <br />also some greens.  <br /><br />11. After <SPAN style='FONT-WEIGHT: bold'>Hydrospawn</SPAN>, the group  hugs the right wall and <br />continues north through the far doorway, and takes  the hallway that <br />leads to a small platform upstairs. Here, you&#039;ll find a  <SPAN style='FONT-WEIGHT: bold'>Wildspawn <br />Hellcaller</SPAN> protected by a  few non-elite mobs, and then the boss <br /><SPAN style='FONT-WEIGHT: bold'>Zevrim  Thornhoof</SPAN>. <br /><br /><SPAN style='FONT-WEIGHT: bold'>Zevrim  Thornhoof</SPAN> can drop: [url=http://thottbot.com/?i=35722]<SPAN  style='FONT-WEIGHT: bold'>Satyr&#039;s  <br />Bow</SPAN>[/url][url=http://thottbot.com/?i=35670]<SPAN  style='FONT-WEIGHT: bold'>Helm of <br />Awareness</SPAN>[/url]Also some resistance  helmets(Not high drop <br />chance)And some greens. <br /><br />12. The fight with  <SPAN style='FONT-WEIGHT: bold'>Thornhoof</SPAN> isn&#039;t bad, except that he  <br />might occasionally teleport someone onto the altar and begin whooping <br />on  them. When the fight is done, you&#039;ll hear <SPAN style='FONT-WEIGHT: bold'>Old  Ironbark</SPAN> &#8212; <br />the huge tree in the Conservatory &#8212; yell &#039;<SPAN  style='COLOR: #ff0000'>At <br />last! Freed from this cursed grasp!</SPAN>&#039; You&#039;re  now ready for <br />the final stretch of the instance. <br /><br />13. Instead of  backtracking downstairs, the group can run to the <br />southwest corner of <SPAN  style='FONT-WEIGHT: bold'>Thornhoof&#039;s platform</SPAN> and jump down, which  <br />should put you right back at <SPAN style='FONT-WEIGHT: bold'>Hydrospawn&#039;s  pool</SPAN>. Avoid the <br />groups and take the door to the southwest, which  leads to <SPAN style='FONT-WEIGHT: bold'>The <br />Conservatory</SPAN>.  <br /><br />13. Your goal in <SPAN style='FONT-WEIGHT: bold'>the Conservatory</SPAN>  is a door at the very <br />north. To open it, someone will have to talk to <SPAN  style='FONT-WEIGHT: bold'>Old Ironbark</SPAN>, <br />who will then rampage and  bust the door down. It&#039;s possible to fight <br />your way to the door, but that  involves fighting a lot of patrols, <br />and it&#039;s also possible to hug the east  wall and sneak to the door, <br />only fighting a few single mobs here and there.  <br /><br />14. The final battle of <SPAN style='FONT-WEIGHT: bold'>Dire Maul  East</SPAN> takes place in the <br /><SPAN style='FONT-WEIGHT: bold'>Shrine of  Eldre&#039;Thalas</SPAN>, where there are a few <SPAN  style='FONT-WEIGHT: bold'>Warpwood <br />Crushers</SPAN> guarding the upper areas,  and then a central area down <br />below where <SPAN  style='FONT-WEIGHT: bold'>Alzzin the Wildshaper</SPAN> awaits. It&#039;s a pretty  <br />straightforward fight - he shapeshifts a few times, and then a bunch <br />of  non-elite minions come running out to assist, which can easily be <br />dispatched  of with a mage. <br /><br /><SPAN style='FONT-WEIGHT: bold'>Alzzin the  Wildshaper</SPAN> can drop: <br /><A class=postlink  href='http://thottbot.com/?i=35682' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Ring of Demonic Potency</SPAN></A> <br /><A  class=postlink href='http://thottbot.com/?i=35698' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Razor Gauntlets</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35733' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Energetic Rod</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35671' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Energized Chestplate </SPAN></A><br /><A class=postlink  href='http://thottbot.com/?i=35652' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Fiendish Machete</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35651' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Whipvine Cord</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35613' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Gloves of Restoration</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35714' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Merciful Greaves</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35749' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Shadewood Cloak</SPAN></A> <br /><A class=postlink  href='http://thottbot.com/?i=35710' target=_blank><SPAN  style='FONT-WEIGHT: bold'>Ring of Demonic Guile</SPAN></A> <br /><br />15. Once the  fight is over, you&#039;ll see a few glowing shards on the <br />ground near <SPAN  style='FONT-WEIGHT: bold'>Alzzin&#039;s camp</SPAN>. These are for the quest &#039;<SPAN  style='FONT-WEIGHT: bold'><SPAN style='COLOR: #ffa500'>Shards <br />of the  Felvine</SPAN></SPAN>.&#039; Pick up one of the shards and exit <br />via the tunnel  behind the camp, which deposits you in the central <br />area of <SPAN  style='FONT-WEIGHT: bold'>Dire Maul</SPAN>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.worldofwarcraftlevelingguide.biz/2010/07/12/guide-to-dire-maul-east-warcraft/feed/</wfw:commentRss>
	
	</item>
	</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.713 seconds -->
